A 3D animation process is a process of animating objects in 3-dimensional space. Unlike simpler 2D objects, modelers need to rotate the object to portray a mathematically accurate 3D figure. The object created in 3D must have a close connection with the real object. But did you know that you can create a 3-dimensional object within different shapes and sizes? The blog uncovers various types of 3D animations and how they are different from each other. Keep reading until the end to find out special features of every 3D animation type –
Digital 3D or Computer Generated Imagery (CGI) is a popular used 3D animation category that needs to be combined with computer software to perform animation functions. You can use any software program like Maya, LightWave, Unity, SketchUp, etc. In comparison to other types of 3D animation, CGI is most commonly used within the film industry. By opting for CGI, you can create remarkable and astonishing real-time animations that are relatively easier than many 2D animations.
Computer-generated imagery is usually characterized by still animation or animated visual content using imaging software. You can create exceptional visual art concepts, advertising, architectural modeling, television shows, anatomical modeling, video games art, engineering, virtual reality (VR), and augmented reality (AR) applications. CGI can be accomplished through various methods. By using algorithms you can create complex visual patterns or paint in a 2D pixel-based image editor, or a vector-based editor to render complex shapes to make images.
CGI can be created from 3D graphics as well by using, either rasterized 3D graphics or ray tracing. Ray tracing simulates the light rays that fall upon the object surfaces stimulated by the shader program. The technique can be used to build complex shapes like non-uniform b-spline (NURBS), simpler polygons (triangles, quadrangles), and 3D primitive shapes (cubes, pyramids, spheres). It might consume a few minutes of your time but the output obtained is photorealistic.
Stop Motion Animation uses physical objects and figures assigned. The animator’s motive is to use the frame-by-frame technique to record frames and make multiple still images. Later on, all the still images are combined and played back-forth to give an illusion of movement. Stop Motion Animations can be readily created by manipulating real-world objects into different positions.
Stop Motion Animations can be created by using a simple camera lens. This particular animation technique requires moving the object slowly between each shot. This is done to enable each shot to be played back at average speed to make it look like it’s moving. These animations are combined and played back-forth at a high speed to send out the appearance of a jerky movement. There are various other examples of the Stop Motion technique in the film industry such as “Caroline”, “The Nightmare Before Christmas” and many others.
This animation type is quite similar to the previously mentioned Stop Motion Animation. Claymation like Stop Motion Animation applies the frame-by-frame process to create movement effect. The difference lies in composition, in claymation objects are shaped out of clay-covered wire objects. This technique is used to create characters and images out of clay. The good thing about animation using clay is that you can create almost anything you can so ever imagine. You might have played with clay in your childhood you must have a good idea of how easy and versatile the medium is.
Claymation is sometimes divided into two different categories. Firstly, armature animation and secondly the shapeless animation, armature animation include a skeletal structure that is later coated with clay. Clay Animation is a labor-intensive art form to render plasticine and flexible figures. After the animator completes character concepts he sets for clay to make model sets and captures a frame of a film.
Cel-shading Animation is a flat 3D look. It is a non-photorealistic representation to build a 3-dimensional image with a flat surface. It requires less shading and coloring. This technique helps mimic Japanese cartoon-style anime and manga. Cel-shading is designed to make computer graphics appear more natural (hand-drawn). It is widely used to style comic books. The technique is a much recent innovation within animation generally used turning up in console video games.
This animation method uses slow-drying paints on a canvas glass. It allows the animator to take full control of the art and photography process. To paint simpler objects it makes use of turpentine. Paint-on-Glass Animation is a popular technique used religiously in making animated films using oil paints (slow drying) on glass sheets. Gouache intermixed with glycerine is used commonly. A well-known Russian Animator named Aleksandr Petrov won seven best film awards using Paint-on-Glass Method.
Unlike the previously animation methods Typography uses letters as main objects. It helps combine letters of ranging sizes and fonts with special effects. Typography is utilized within short video and artistic filmmaking. Kinetic Typography is an animation technique that makes use of letters to capture user attention and sets a tone for entertainment. Typography is everywhere around us! In music videos, commercials, websites, mobile apps to make words impactful and artistic.
PinScreen uses thousands to millions of spaced needle holes in a grid that can extend up to different lengths when pushed or pulled from opposite positions. Animators can readily create sequential motion by manipulating the pin needle holes and capturing the altered changes on film. PinScreen Animation is done using movable needle pins filled the screen. The screen can be moved by pressing an object on the screen, this technique can create enticing textual effects that are otherwise a difficult task. It can be combined with any other animation techniques such as Cel Animation.
Unlike Claymation and Stop Motion Animation, Pixilation Animation allows an animator to animate live actors. The actor’s movements require minimal details hence still frame by frame technique proves useful. Many companies employ this technique to fuse real-life actors with animated objects within a film. A popular example of Pixilation Animation is Peter Gabriel’s Sledgehammer. Just like PES is merged pixilation with Stop Motion Animation Technique. Pixilation Animation is carried out by repeatedly posing one or more frames and changing the pose after the shot. The actors can exclusively become living stop-motion puppets using this technique.
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